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NBC
GRIMM

BRIEF: The producers of a new television series for NBC approached me to develop and test out methods for transforming the human characters into photo-real creatures. I and a small team of 3 artists successfully completed several rounds of tests to win the series. Over a span of 6.5 years our team produced over 1000 complex creature VFX transformation sequences  on 100+ episodes of Grimm, combining tracked and composited 3D CG characters over live-action footage. Not an easy task on a weekly series - pre ai generation of software.

ROLE: Creature Transform Developer, Creative Lead and VFX Supervisor @ HIVE-FX

METHOD: 3D CG + VFX over Live-action

CREATURE REEL

3D CREATURES

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